I have been a game artist for over 16 years, working on all kinds of project and all kinds of art styles and formats. I specialize in optimized low end low-polygon modeling, but have a huge passion for pixel-art. I also animate both 2d and 3d.
I can argue I would be able to tackler every visual aspect of game development, some with more ease, others with less, but I've had the chance to work on all areas, from concept to promo videos.